Entry tags:
- adam parrish (trc),
- amanda perry (sgu),
- andrew minyard (aftg),
- arthur stuart (velvet goldmine),
- axel johnson (oc),
- blue sargent (trc),
- declan lynch (trc),
- era ra (final fantasy xiv),
- farraige oconell (oc),
- hanako rosalina nurumi (oc),
- jim kirk (star trek),
- john (taz),
- john murphy (the 100),
- joseph kavinsky (trc),
- katniss everdeen (thg),
- kenzi malikov (lost girl),
- rafaello d’este (oc),
- ronan lynch (trc),
- shane (oc),
- spock (star trek),
- vanyel greyjoy (skyrim),
- vex (lost girl),
- will solace (chb)
Mingle Log #1: Landmarks of Xistentia
Characters: All characters who opt in
Summary: A party to mark the first wave of incoming characters in Xistentia, punctuated with weird physics and an unexpected trip to the heart (or mind) of F.A.T.E.S.
Date(s): Late May 2017
Warnings/Notes: Sexual content and other potentially offensive or triggering material to be noted in headers.
It starts with the daemons, because of course it does. At sunset, they begin to ring and beep and urge you to follow directions through the city. For those with animate daemons, be they animals or people, the programs are even more intrusive. Pushing and pawing and urging you to get up and go. The destination is not far from the first reclaimed parts of the city— a tall tower covered in overgrown moss and trees, located near the beach, the Westernmost edge of the city. Even with the chaos of vegetation growing over it, it's clear that the building is a miracle of technology and style.
"Connection is essential," the daemon tells you. "However, genital contact is not required."
You have reached the Central Citadel, and it's time to party!

But F.A.T.E.S. is as susceptible to peer pressure and trendy trends as anyone else! Early birds will find that the atrium lounge is a true mess at first. Birds nesting in the ceiling, thorn plants all across the floors, and the bottles and cups at the white bar are empty. As parties go, this sucks. However, within a few minutes of the first arrivals, changes begin to overcome the club area visibly. It is exactly the same as the way the city has begun to accommodate the visitors, but far more accelerated. Soon, the lights begin to power on, filling the room with ambient illumination. Plants recede, but do not disappear entirely. High above, the ceiling suddenly morphs to display the starry night sky. And most importantly of all, there's booze.

With any luck, someone around here knows how to bartend, because F.A.T.E.S sure does not. Various liquors from across the multiverse are available, along with drink umbrellas, speared olives, mixers and wedges of fruit. However, the cocktails that automatically fill the glasses vary in taste from acceptable to horrific. Luckily, the bar does not keep anyone out.
If you're more than thirty minutes late, the kinks have worked themselves out. The party is now in full swing. F.A.T.E.S. has surrendered drink mixing duty to various refugees[1], resulting in much more palatable alcoholic beverages. Someone even found chicken fingers, which are making the rounds.
However, it appears that the invisible supercomputer is still trying to DJ. Predictably, the music ranges wildly based on the listeners-- one moment, you have 17th century lute music; the next, Trance. Blink 182 may even make a brief auditory appearance. It is not particularly easy to dance to this nightmarishly incoherent soundtrack, but it does provide a cross-section of multiversal experiences, for those of us who care about that kind of thing.
Alternatively, you can explore. The Central Citadel is filled with odd rooms. In the presence of only one or two explorers, the tidying effect doesn't happen nearly as quickly. Characters may find jungle-eaten conference spaces, computer laboratories, or even more sophisticated situation rooms thronged with vines and flowers. Somehow, the screens and monitors seem to work just fine with blossoms poking out of the harddrives. Rooms with beds are available as well, some of them already pre-carpeted with romantic roses. You might also find your way into a gym, where slightly rotted bokken and a dusty boxing ring nonetheless make for an interesting way to meet people who aren't into roses and laptops.
Characters who meet new CR at the Citadel have a special experience. When the two (or more) individuals get to talking, their daemons both abruptly interrupt with a very important, not at all loaded question. "Do you want to see something cool?" If the daemon was too big to come inside, the question is posed via earpiece or whatever other device.
The correct answer is "Yes." And with that, the characters are abruptly transported to The Telexistence Temple, on the Easternmost edge of the city. The sudden quiet seems deafening; the darkness is almost blinding before one's eyes adjust to the lines of light running through the tall stone walls. It is much cooler here than it was at the Central Citadel, but it has its own eerie dignity.

"In the future, this is where you may access information about your worlds. Recovery information, save points, and both passive and active world entry points are located here." A beat. Possibly the daemon is watching you stumble around. "Most of the tools have been disabled in order to prevent damage from inebriated users."
However, two pieces of technology continue to cooperate. First, a huge slab of glossy black stone the height of a desk, emitting holographic Head Up Display upward, the Chronological Cartographer. Your character must touch the device. Immediately then, a bright flowing diagram of data begins to spin through the air, whirling with lines and circles and familiar names. It is a chart of the worlds your characters have lived in before and the people they have met in the past timeline. The splitting point to Xistentia is clearly marked, and your future here is a red line wavering in darkness. Toy with it a little, and you'll even be able to pull up significant dates, friendships, enemies. Moments of transformation. F.A.T.E.S. remembers it all, and it is only a quick teleport from the Citadel. (Fortunately, it is also a quick teleport back.)
Second, there is a monitor with another HUD. It displays a HUD with a single prompt: Amenities needed?[2]
Starting the next day, the Temple will be accessible to all characters at all hours. Those granted access the night before will be able to find their way back with companions.
Footnotes
Summary: A party to mark the first wave of incoming characters in Xistentia, punctuated with weird physics and an unexpected trip to the heart (or mind) of F.A.T.E.S.
Date(s): Late May 2017
Warnings/Notes: Sexual content and other potentially offensive or triggering material to be noted in headers.
Mix and Mingle
Landmarks of Xistentia
It starts with the daemons, because of course it does. At sunset, they begin to ring and beep and urge you to follow directions through the city. For those with animate daemons, be they animals or people, the programs are even more intrusive. Pushing and pawing and urging you to get up and go. The destination is not far from the first reclaimed parts of the city— a tall tower covered in overgrown moss and trees, located near the beach, the Westernmost edge of the city. Even with the chaos of vegetation growing over it, it's clear that the building is a miracle of technology and style.
"Connection is essential," the daemon tells you. "However, genital contact is not required."
You have reached the Central Citadel, and it's time to party!



EARLY BIRDS
But F.A.T.E.S. is as susceptible to peer pressure and trendy trends as anyone else! Early birds will find that the atrium lounge is a true mess at first. Birds nesting in the ceiling, thorn plants all across the floors, and the bottles and cups at the white bar are empty. As parties go, this sucks. However, within a few minutes of the first arrivals, changes begin to overcome the club area visibly. It is exactly the same as the way the city has begun to accommodate the visitors, but far more accelerated. Soon, the lights begin to power on, filling the room with ambient illumination. Plants recede, but do not disappear entirely. High above, the ceiling suddenly morphs to display the starry night sky. And most importantly of all, there's booze.


With any luck, someone around here knows how to bartend, because F.A.T.E.S sure does not. Various liquors from across the multiverse are available, along with drink umbrellas, speared olives, mixers and wedges of fruit. However, the cocktails that automatically fill the glasses vary in taste from acceptable to horrific. Luckily, the bar does not keep anyone out.
FASHIONABLY LATE
If you're more than thirty minutes late, the kinks have worked themselves out. The party is now in full swing. F.A.T.E.S. has surrendered drink mixing duty to various refugees[1], resulting in much more palatable alcoholic beverages. Someone even found chicken fingers, which are making the rounds.
However, it appears that the invisible supercomputer is still trying to DJ. Predictably, the music ranges wildly based on the listeners-- one moment, you have 17th century lute music; the next, Trance. Blink 182 may even make a brief auditory appearance. It is not particularly easy to dance to this nightmarishly incoherent soundtrack, but it does provide a cross-section of multiversal experiences, for those of us who care about that kind of thing.
Alternatively, you can explore. The Central Citadel is filled with odd rooms. In the presence of only one or two explorers, the tidying effect doesn't happen nearly as quickly. Characters may find jungle-eaten conference spaces, computer laboratories, or even more sophisticated situation rooms thronged with vines and flowers. Somehow, the screens and monitors seem to work just fine with blossoms poking out of the harddrives. Rooms with beds are available as well, some of them already pre-carpeted with romantic roses. You might also find your way into a gym, where slightly rotted bokken and a dusty boxing ring nonetheless make for an interesting way to meet people who aren't into roses and laptops.
BONUS ADVENTURE: THE TEMPLE
Characters who meet new CR at the Citadel have a special experience. When the two (or more) individuals get to talking, their daemons both abruptly interrupt with a very important, not at all loaded question. "Do you want to see something cool?" If the daemon was too big to come inside, the question is posed via earpiece or whatever other device.
The correct answer is "Yes." And with that, the characters are abruptly transported to The Telexistence Temple, on the Easternmost edge of the city. The sudden quiet seems deafening; the darkness is almost blinding before one's eyes adjust to the lines of light running through the tall stone walls. It is much cooler here than it was at the Central Citadel, but it has its own eerie dignity.



"In the future, this is where you may access information about your worlds. Recovery information, save points, and both passive and active world entry points are located here." A beat. Possibly the daemon is watching you stumble around. "Most of the tools have been disabled in order to prevent damage from inebriated users."
However, two pieces of technology continue to cooperate. First, a huge slab of glossy black stone the height of a desk, emitting holographic Head Up Display upward, the Chronological Cartographer. Your character must touch the device. Immediately then, a bright flowing diagram of data begins to spin through the air, whirling with lines and circles and familiar names. It is a chart of the worlds your characters have lived in before and the people they have met in the past timeline. The splitting point to Xistentia is clearly marked, and your future here is a red line wavering in darkness. Toy with it a little, and you'll even be able to pull up significant dates, friendships, enemies. Moments of transformation. F.A.T.E.S. remembers it all, and it is only a quick teleport from the Citadel. (Fortunately, it is also a quick teleport back.)
Second, there is a monitor with another HUD. It displays a HUD with a single prompt: Amenities needed?[2]
Starting the next day, the Temple will be accessible to all characters at all hours. Those granted access the night before will be able to find their way back with companions.
Footnotes
- Some may be NPCs! Please avoid killing or maiming them without mod discussion first.
- Go here and fill out the form, reply to that comment, if your character is going to take F.A.TE.S. up on the amenities request.
( iia. ) before she's treated to the murder squash song?
Rosie's outburst makes him smile, a little. ]
Maybe the theme is going over our heads?
[ That's the point of playlists, right? ]
no subject
[ Someone has very strong feelings about this, it seems. Though she's trying to... calm down, maybe. Just a little. Breathe in, breathe out. Etc. ]
I mean, there's probably worse but... This is pretty bad.
[ Huff. ]
My name's Rose, by the way. Sorry you're having to meet me in such a sour state, dude.
no subject
[ He doesn't get the concept of a guilty pleasure anyway. If you like something, you like it. Why be weird and hide it? But she's right, it's undeniably an awful, incoherent mix of weirdness. Even Adam, with only one hearing ear, feels like he would be better off fully deaf. ]
It's okay, I know some people who are weird about music.
[ Except, weird about weird music is more the case. ]
And I'm Adam.
no subject
This is just. Ugh.
[ It offends her. ]
Glad to know I'm not the only one weird about music though. And nice to meet you, Adam. [ A beat. ] You aren't from Eudio, are you?
[ She might not have met him there, but it's possible. There's a whole handful of them here, after all. ]
no subject
[ He frowns a little when she says Eudio, but he's trying not to be Americentric. ]
No, Virginia. Where's Eudio?
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[ Oh, that's kind of cute. ]
Virginia's a pretty nice place. [ Not a lot of concerts happen there, actually, but she'd been through with some underground bands here or there. Never for long, but... It was gorgeous from what she did get to see. ] Eudio's not on earth though, it was... an island in a city world of its own. One where a whole bunch of them connected, kind of like here.
no subject
[ He says it half-heartedly, because Virginia is a hellhole of a cesspool most days, and when it's not it's because of Ronan and not because of anything the state holds. ]
Oh.
[ For a moment he wonders if she's an alien and then decides that's probably a stupid assumption to make considering he's in a world like this and while he can be decidedly strange, he is very human. ] And did the same thing happen to Eudio? [ Which is maybe a rude and painful question but, you know. ] Is that why you're here?
no subject
[ She pauses, recollecting the way the world had started to fall apart. How they'd evacuated everyone, how she'd lost Vanyel somehow in the portal here. They're together now but it'd still been worrying to start with. ]
It did. And it is. I'm guessing we're all in the same sort of boat, huh?
[ A strange sort of solidarity. Their worlds are dying yet here they all are. ]
no subject
[ There's a certain dead weight to his words before he winces, realising how it sounds. It's not her fault, it's not his fault. The people here are only doing what they can to stop themselves from going insane. He knows how grief works. ]
I just wish we knew more about it, I guess.
[ But they've barely been here a day, he can't expect to work it out yet. ]
Are there other people from Eudio here?
no subject
You and me both, dude, but. I'm sure we'll get answers. Eventually.
[ Maybe. S i g h. ]
Yeah, there's a whole handful of us. My boyfriend, my old bosses, uhm. Some other people I didn't know as well but they were there.
no subject
[ Adam will find them because that's what he does. He's never met a problem he hasn't been able to untangle, nor a solution he's been too afraid of. Once you sacrifice yourself to a mystical forest then everything else is kind of a moot point. ]
Did you all arrive together?
[ Part of him is still holding out the hope that he'll be able to find Gansey, that he's just somewhere else, too caught up in exploration to look for them. ]
no subject
Sort of, [ followed by a thoughtful hum. ] My boyfriend arrived around the same time as me, but... We got a separated on the way here. He went home for a while, actually, but no time passed for me. Kind of weird, but.
Seems like he wasn't the only one either. A couple other time distortions or whatever happened with some people.
no subject
It would make sense. We've travelled to another world, right? Those kind of things always mess with stuff like that.
[ The space-time continuum or whatever. He doesn't know, he's never been into Star Trek. ]
I keep wondering if people landed elsewhere. I couldn't get far enough in the forest to check. [ Thanks, Alec. ] But if our daemons were waiting for us, then other people's would be too. They'd know to come here. To the city. [ Unless there are other cities. ]
no subject
Well, it didn't in my first couple of instances but this one... I guess the circumstances are different so. It makes sense time might have worked different, too.
[ That's alright, she doesn't pretend to know either. ]
Maybe! I'd hope they would have found their way here by now, yeah, but... Maybe there'll be more people coming in. Where I was before, Eudio, new people arrived every month.
no subject
What was Eudio like?
[ He's never heard of it, it's not something he's ever come across. But she looks human enough, even if it is potentially an alien world. And maybe by finding more out about it he can work out how to deal with here. ]
Was it anything like this place? Besides the whole meeting of worlds thing?
no subject
Well, it was nicknamed 'cuddle city' for one thing. It was... pretty incredible, I gotta' say. [ In a lot of ways. ] More put together than this place.
It was fueled by intimacy, too. In exchange for any one thing you wanted back home, you just had to cuddle up to people. It was a pretty neat trade-off.
no subject
[ Awkward. Terrifying. ]
Useful.
[ Adam barely likes favours in the first time, and this kind of sounds like pimping yourself out for one. He can barely imagine it, and the bits he can make him feel oddly uncomfortable. Still, those are his issues and they don't show through the mask he so carefully has to put together. He offers Rosie a smile, trying to conjure up easy sociability. ]
Also maybe scientifically improbable, but I'll take your word for it.
no subject
It was, actually. Also, don't ask me about the Science... I didn't really get it either, but it seemed to work for them.
Well. Until the end, anyway. What was where you're from like? Just average Joe life or-?
no subject
You mean when Destiny came?
[ It may be a acronym, but whatever. ]
Uh, for the most part? [ Except for the magical quest. ] I mean, I guess it's more of a world that looks average on the surface. [ He's usually the kind of boy who keeps his secrets close. He's not sure what he feels about telling them here. ] But my friend lives in a house of psychics.
no subject
[ It's still a bit of a blur of natural disasters, dogs, and a portal that decided to mess with her and her boyfriend's travel through space-time. ]
Like. Psychic pyschics? Can read your mind, telekinesis, that kind of thing?
[ Her experience with them is limited, actually. Rose has only ever known Feldspar, who was a seer. He had visions of far off future events, prophecies and all that. ]
no subject
( He's not sure he's ever had them pluck the actual thoughts from his head, just the feelings and then surmised the truth from that. )
They're the kind who use tarot and scry with water, not the kind that fling things at walls.
no subject
He did that kind of thing. But with an emphasis on the future. Sometimes visions stuck him, too, and it was... interesting. He was the only one like him I ever knew though.
I can't imagine a whole house or family of people like that. Must've kept things interesting.
no subject
( Because Adam Parrish is a logical sort. Visions, scrying, those were too far out of the realm of possibility. Even when Gansey first enlisted him on his quest, it had taken Adam a long time to actually believe in it.
Now though, now he couldn't go back. )
But Fox Way was intense. In a good way. Well, kind of. It got pretty hairy sometimes.
( He's doing his best not to think of Persephone. ) I kind of wish they'd seen this, maybe given us some warning. ( He would have thought to make sure the others were safe, then. )
no subject
Wouldn't that have been nice. Wish Feldspar could've told me I'd be hopping across the multi-verse too, but. Here I am, I guess. Surprise.
Not that I really mind surprises.
no subject
It'd probably take the fun out of it, yeah.
( There's something nihilistic about that. The idea of world's ending being fun. Adam's so very tired though, and so he can't keep it in. )
I should probably go and stop Ronan from unleashing any more terrible music on this place. ( Mostly, his chest aches, and he wants to be near him. How strange a thought that is. ) But I'll see you around? ( There's no harm in trying to make friends. Even though he's awkward about it. )
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