Entry tags:
- #event,
- arthur stuart (velvet goldmine),
- aymeric de borel (final fantasy xiv),
- jace herondale (shadowhunters),
- jughead jones (riverdale),
- kenzi malikov (lost girl),
- kurt wagner (xmcu),
- loki (mcu),
- marcus wright (tsfb),
- mikaela hyakuya (sote),
- nico di angelo (chb),
- private joker (full metal jacket),
- rafaello d’este (oc),
- will solace (chb),
- wyatt lawson (oc)
War with D.E.S.T.I.N.Y.
Characters: Ensemble cast, any/all characters of Xistentia!
Summary: D.E.S.T.I.N.Y. comes to Xistentia for the first time, bringing with it violence and havoc. Combat against enemy agents, healing, emergency sanctuary, and "Drift Compatibility" happen here. Refer to the OOC plotting post and the mod announcement!
Date(s): November 4-18
Warnings/Notes: Violence, death, psychological themes, trauma. Please warn for anything else in your subject headers!
Everything is, in short, super fucked. Era Ra's warning came at the right time, forewarning of some of the weapons and fighting styles that could be expected from D.E.S.T.I.N.Y.'s agents, but still, the people of Xistentia have not faced a force like this before. The ragtag combination of fighting styles and tactics promises both versatility and confusion.
For better or worse, D.E.S.T.I.N.Y. is in similar chaos.
The first to come are ships from the Western sea, bearing a mix of warriors in and monsters. Some wield old-fashioned steel swords and others bear laser blasters, and their armor is just as varied. Some creatures appear domesticated, while others are feral and snap at their own. However, one primary feature identifies the enemy: their war color is red, which adorns flags and uniforms. Interestingly, the sea and sky of Xistentia seem to be fighting back in their own way, massive waves and a storm, even animals pestering them as they attempt to land the beach. However, it's only a matter of time before the mainstay of their forces reach land, some two hundred fighters. It's then that sentient fires start to whirl into the forests, leaping from tree to tree. You have the home court advantage. Even the foliage itself seems to cooperate with you, aiding in efforts for stealth by keeping you downwind, twigs failing to crack when you misstep. Soon, you're joined by Xistentia's other forces-- a handful of battered ships taking air, an odd assortment of elves and talking dogs, demons and aliens from outer-space, coordinating counter-attacks.
You're locked in combat with a woman who seems oddly familiar, though you don't know her face and can't think of her name. You hit her in the head, and now a narrow slice of her face shows through her red-rimmed helm. She wields a rifle tipped with a heavy blade, though it crackles with electrical energy. She is a proficient swordswoman, deftly parrying and striking against you, her face eerily expressionless. Her blade has a switch that, when activated, will send out a net that numbs your limbs and drags you to the floor. Here's hoping you won't face this demon alone.
She's not your only problem. You may have noticed, that in every epic battle with evil wizards, there's always some kind of a problematically gigantic elephant. This is one of those days. At least, there's only one, its trunk as wide as a car, its feet moving slow, so that it might crush the trees rather than trip over them.
Fight one or both, or fight the hordes of nameless minions around them. Either way: there's plenty to do. Those of you who thought things were too quiet here? You'll be busy today.

Fighting isn't for you? Well, you'll want to get out of the way, then. The "wards" protecting the city are failing, and people are heading toward The Temple where the protections remain the strongest. Here, the injured need healing in the stone beds. The civilians do their best, comforting children, cooking food, trading intelligence, repairing weapons and armor where possible. Feel free to pitch in; they need all the help they can get.
And here, you've reached the Temple, you've laid yourself down on one of the many glass-and-stone beds within the safety of its stone walls. You know what the other Xistentia residents have told you about it— this is the next phase, after the memory share had raised shields against the psychotropic rain. This is the PsyLink. Through this bond, you are said to be able to activate special defenses. No one seems to know exactly what they are, but desperate times call for desperate measures. And beyond the Temple walls, times are desperate indeed.
Each drift requires at least two people. Your daemons will find and connect you, seemingly at random— and you may find yourself with the unlikeliest of partners.
The Kissing Booth participants find it easiest. Everyone else-- it's a wild jumble, finding yourself caught up in a firehose of not only your own memories, but that of someone else. Everything they think, everything they feel, is intertwined with your mind.
You can't get caught up in it. You have to let the memories of the past, your predictions for the future, and the terror of war flow in and out of you, without neither resistance or pursuit, gently tuning them out. And in this serenity, this psychic silence, this acceptance of not only yourself but the other other, you find perfect connectivity— harmony with your PsyLink partner.
In this space, you find yourself having strange conversations. You and your partner will share ghostly images, some of which seem to be images from the past— while others seem to be present-day moments from the battle outside, fighting the enemy, as if you are somehow in two places at once. You must find traction and stay in the now and stay calm, but it's harder than you think.
The instant you latch onto that memory or emotion, it's a mistake... but you forget.
Your shadow is here. Whether out-of-context, or right here where it was meant to be, it's trying to kill you.
But you're not trapped here alone. Someone is calling your name, a familiar voice in the pandemonium. That voice comes from your drift partner. It's up to them to pull you back, remind you of who you are, and balance you. Hold on to them - they're your anchor, but you'll have to do the same for them. A successful drift means helping each other. Do it well, and you'll help to power the temple's defences. Fail, and there'll be trouble for everyone seeking sanctuary here.
Summary: D.E.S.T.I.N.Y. comes to Xistentia for the first time, bringing with it violence and havoc. Combat against enemy agents, healing, emergency sanctuary, and "Drift Compatibility" happen here. Refer to the OOC plotting post and the mod announcement!
Date(s): November 4-18
Warnings/Notes: Violence, death, psychological themes, trauma. Please warn for anything else in your subject headers!
WAR WITH DESTINY
By headsman's blade or battle-axe
Fight For Your Life
Everything is, in short, super fucked. Era Ra's warning came at the right time, forewarning of some of the weapons and fighting styles that could be expected from D.E.S.T.I.N.Y.'s agents, but still, the people of Xistentia have not faced a force like this before. The ragtag combination of fighting styles and tactics promises both versatility and confusion.
For better or worse, D.E.S.T.I.N.Y. is in similar chaos.
The first to come are ships from the Western sea, bearing a mix of warriors in and monsters. Some wield old-fashioned steel swords and others bear laser blasters, and their armor is just as varied. Some creatures appear domesticated, while others are feral and snap at their own. However, one primary feature identifies the enemy: their war color is red, which adorns flags and uniforms. Interestingly, the sea and sky of Xistentia seem to be fighting back in their own way, massive waves and a storm, even animals pestering them as they attempt to land the beach. However, it's only a matter of time before the mainstay of their forces reach land, some two hundred fighters. It's then that sentient fires start to whirl into the forests, leaping from tree to tree. You have the home court advantage. Even the foliage itself seems to cooperate with you, aiding in efforts for stealth by keeping you downwind, twigs failing to crack when you misstep. Soon, you're joined by Xistentia's other forces-- a handful of battered ships taking air, an odd assortment of elves and talking dogs, demons and aliens from outer-space, coordinating counter-attacks.
BATTLE MODE: ATTACK
You're locked in combat with a woman who seems oddly familiar, though you don't know her face and can't think of her name. You hit her in the head, and now a narrow slice of her face shows through her red-rimmed helm. She wields a rifle tipped with a heavy blade, though it crackles with electrical energy. She is a proficient swordswoman, deftly parrying and striking against you, her face eerily expressionless. Her blade has a switch that, when activated, will send out a net that numbs your limbs and drags you to the floor. Here's hoping you won't face this demon alone.
She's not your only problem. You may have noticed, that in every epic battle with evil wizards, there's always some kind of a problematically gigantic elephant. This is one of those days. At least, there's only one, its trunk as wide as a car, its feet moving slow, so that it might crush the trees rather than trip over them.
Fight one or both, or fight the hordes of nameless minions around them. Either way: there's plenty to do. Those of you who thought things were too quiet here? You'll be busy today.

SEEK SANCTUARY
Fighting isn't for you? Well, you'll want to get out of the way, then. The "wards" protecting the city are failing, and people are heading toward The Temple where the protections remain the strongest. Here, the injured need healing in the stone beds. The civilians do their best, comforting children, cooking food, trading intelligence, repairing weapons and armor where possible. Feel free to pitch in; they need all the help they can get.
BATTLE MODE: SUPPORT (PSYLINK)
And here, you've reached the Temple, you've laid yourself down on one of the many glass-and-stone beds within the safety of its stone walls. You know what the other Xistentia residents have told you about it— this is the next phase, after the memory share had raised shields against the psychotropic rain. This is the PsyLink. Through this bond, you are said to be able to activate special defenses. No one seems to know exactly what they are, but desperate times call for desperate measures. And beyond the Temple walls, times are desperate indeed.
Each drift requires at least two people. Your daemons will find and connect you, seemingly at random— and you may find yourself with the unlikeliest of partners.
Drift Compatible
The Kissing Booth participants find it easiest. Everyone else-- it's a wild jumble, finding yourself caught up in a firehose of not only your own memories, but that of someone else. Everything they think, everything they feel, is intertwined with your mind.
You can't get caught up in it. You have to let the memories of the past, your predictions for the future, and the terror of war flow in and out of you, without neither resistance or pursuit, gently tuning them out. And in this serenity, this psychic silence, this acceptance of not only yourself but the other other, you find perfect connectivity— harmony with your PsyLink partner.
In this space, you find yourself having strange conversations. You and your partner will share ghostly images, some of which seem to be images from the past— while others seem to be present-day moments from the battle outside, fighting the enemy, as if you are somehow in two places at once. You must find traction and stay in the now and stay calm, but it's harder than you think.
The instant you latch onto that memory or emotion, it's a mistake... but you forget.
Your shadow is here. Whether out-of-context, or right here where it was meant to be, it's trying to kill you.
But you're not trapped here alone. Someone is calling your name, a familiar voice in the pandemonium. That voice comes from your drift partner. It's up to them to pull you back, remind you of who you are, and balance you. Hold on to them - they're your anchor, but you'll have to do the same for them. A successful drift means helping each other. Do it well, and you'll help to power the temple's defences. Fail, and there'll be trouble for everyone seeking sanctuary here.

joseph kavinsky | ota
no subject
Do you recall my telling you that you should train for war? [ He says, conversationally. Jessie the umbreon comes up beside him, considerably more tired than he is. She climbs up between the two of them and curls up into a ball against Kavinsky's hip. ] You were so against it then, in Eudio where all seemed safe. But you made me proud today.
[ He reaches up to smooth Kavinsky's extremely gelled hair. He makes only the slightest face when he feels how sticky it is, and then wipes his hands off on his pants. ]
no subject
[he leans over in his seat. presses lips like pillows against rafaello's cheek, a loud, rubber smack of a kiss, enough force to leave a splotch of vampire spit on the older vampire's face. then he sits back, a crooked grin on his face.] It's a fucking buffet, mama. I used to think lobster was too much work and dumplings was weird, but this shit is worth it. I only bit one motherfucker with burning blood. You?
no subject
It's freedom. Freedom to kill and maim and destroy, and of course it feels good. Vampires were made to do this. Rafa's skin is glowing with the kind of good health that implies he's been doing exactly the same thing. He doesn't even tell Kavinsky off about the burning blood.
Well, much. He does point his finger at him for a second. ]
Do that too often, and it truly will burn you. From the inside, too. That is not wise.
[ But even that's a small criticism, and he leaves it quickly behind. ]
It has been a long time since I have fed like that. I must have tried at least a dozen new species last night. It looks good on you, Kavinsky. All of this does.
no subject
That sounds pretty gay, mia madre. [his accent is terrible. it's always terrible. but there's a sneery kind of smile that isn't at all at rafa's expense, easy pleasure, glad of the way the both of them have been enjoying this fine war. later, it'll feel less true; he won't sit as comfortably with the assumption that this is what he was meant for. humanity is still much closer to him, chronologically, culturally, than it is for rafa. less than two months ago, he still breathed air and had to launder sweat out of his clothes, picked his way through found deodorants, vain, vaguely self-conscious the way that only narcissists can be.
this is different. to be grimy and free. and roll onto the ground now, indifferent to the scrape of stone against his back. uncurl across rafa's lap like a cat. his head bounces on rafa's knee, eyes skating up over his face.]
This what it's like? At home?
no subject
It once was.
[ Rafa's smiling, but his voice holds no nostalgia. He doesn't long for those days; far from it. He'd ended up craving peace, in spite of his history. A return to war was the last thing he had wanted, no matter how good it might look on him. ]
My people against the fae. We fought on beaches, cliffs, and in the water. This place reminds me of that. The danger of the beach.
[ He sighs, and moves to clear dust and grime from Kavinsky's precious hair. ]
When I left our war was over. We had found peace. Shane tells me demons came while I was gone, and caused the trouble that brought him here. I suspect it has to do with this place, with this war. I meant to take you home to safety, not battle.
tw ableism
winning is kind of new, actually. just ask ronan and half the other lads who were good at driving, or had cars less touchy than the mitsubishi. it's so new that he has no idea what'll go on under it. he's enjoying the trophies, the winnings, the affectionate hand on his pretty face.]
Guess it's different when you're killing for dinner or turning people into retard addicts for fun. [it sounds like he's kind of picking a fight, but he isn't-- really. that's just what he sounds like.] Bet there's gonna be another one before you get bored of the quiet, though. Another war.
[he twists his head-- so much the tetchy cat again. opens his mouth, fangs pricking harmlessly over rafa's fingers.]
no subject
For five hundred years, I was at war. I was tired of it. I wanted peace for my family, and safety.
[ But they're here because it's not safe. Shane had confirmed that. It hadn't just been Eudio that was under attack, it had been their home as well. Rafa looks up at the hall around them. Everyone is recovering here, and he knows that the real fight is not far away.
It doesn't matter to him that the blood he's been drinking makes him strong and full of life. This still isn't what he wants. Rafa was raised on war, but that's not the man he is anymore. ]
Still, I think you are right. War is inevitable, and where it comes I will fight. But I do not do that anymore, you know. Make thralls. Turn men into... [ He gestures, unable to form his lips around that crude phrase. ] I mean to be better than that. Even if the world does not follow.
no subject
but last they'd talked about thralls was a long time ago, back in a corn maze, in eudio, when rafaello had gently dispensed warnings about the addiction of his blood-- but given it to him anyway. it'd worked out just fine, kavinsky thinks. it'd worked out great. at least, substance abuse isn't the center of his garbage fire life. so it surprises him, that rafaello speaks of it now like it's something more than a mandate imposed by the censuring eyes of others.
he pops up an eyebrow, and stops worrying rafa's fingers with his teeth. he shifts a bit, making himself more comfortable on the stone floor. (vampire skin, hooray.)]
Why not? [he asks.] Thought that was cool.
[rafa hadn't sounded like he'd cared about whatever he cares about now, back then.]
no subject
In my youth I would have agreed. I would have told you it was better, even. Kinder, a way to feed from them without killing them so soon. A way to give them pleasure. But it is like any drug in the end. It takes more than it gives, and there was no kindness in it. I simply did not think it mattered, any more than most humans care about what they do to cows to gain their milk.
[ There's a part of Rafa that still holds to that, hence why he uses the analogy. He still resents how quick the humans are to complain about their treatment by vampires, when by all accounts, they do far worse to their own livestock. He has never softened because of his own logic, but rather through the efforts of others. ]
In Eudio I was forced to seek their consent. Now I do it willingly, and demand my people do the same. Before today, I had not killed in years. Now my record is blotted and I must start again.
no subject
Does it make you feel guilty?
[he's going to remember the answer later. in a few weeks. but right now, it's a casual question, borne out of silly academic fascination that rafa has stooped to the level of normal plebians with their normal plebian super boring morality. he pushes himself up on his elbows and kisses the other vampire on the mouth again, so as to make it clear that he won't make fun either way. kavinsky is not very good at expressing to what degree he respects rafaello and his choices, his growth, the enormity of his life and responsibilities. but he does.]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
ilu ilthis
throws feelings at you
IS STRUCK BY 20 TONS OF FEELINGS ;w;
(no subject)
&fade if it's goo d w you
eeyyyyy
it's more murphy's immediate reaction of oh fuck, i don't wanna die teamed with oh fuck i don't want k to die, that has the spears ripped into splinters and scattered to the sides before they make it to their chests. from there, he's frozen, when he realizes he'd lifted the two soldiers into the air, remembering that moment in the world these powers came from, when he'd started crushing the other girls lungs in. he... doesn't really want to do that.
thankfully, kavinsky takes the issue out of his hands, when he leaps up to viciously bite into one's neck, a choked gurgle coming from the man as he dies. is murphy a little stunned? yeah. judging? maybe. disapproving? no, these fuckers just tried to murder them, they can get fucked. while he's taking care of that one, murphy flings the other side, into and throw a tree, and has to struggle to get his powers together to make sure the tree falls away from them rather than on top of. ]
You're not kissing me again until you've washed your face and brushed your teeth about seven times.
no subject
not then, anyway. it will later. somehow, murder hadn't been a line he'd ever managed to cross, in real life. not even in self-defense. dream monsters hadn't counted.]
What if I use vamp speed? [he asks murphy. blithe. indifferent to-- no, just blind to the flicker of a human reaction in murphy's severe face.] So it's technically seven times in terms of like, brush count-- [he reaches up and snares the next hovering soldier by his foot and pulls, testing if the other boy is going to let him go or. they're going to do some sick shit with snapping the guy in half? but he's unthinking in its monstrosity.] But just the one like. Sitting.
Kinda like how I could cornhole you if you'd let me. [a frivolous wink. he's terrible, but there's a flash of genuine anger in his face when he looks up at his quarry. he doesn't show his worry like a normal person and maybe he never will, but it's not gone from him.]
no subject
Then I’m gonna need proof you actually did it, so you may as well just go slow like the rest of us.
[ murphy answers stoically, while he watches however k chooses to feed on this one, expression blank but attentive. it's surreal to watch, like he's trying to see the boy he's curled around in bed and kissed with reckless, passionate abandon in the creature that's feeding now on another human body. tries not to imagine himself in the place of the red soldier, really. pushes away the phantom tingle his mind supplies, remembering the piecing, needle sharp pain from when k'd bitten into his neck when they were fucking before. ]
I like having more than half a second build up before I come, so, pass. [ he says, after the second body crumbles to the forest floor, and shaky legs carry him over to kavinsky's side. it isn't that he's concerned for the soldier. they'd tried to kill him, it's what's fair, and murphy's never been shy with cruel revenge. reaching up with his tattered sleeve, murphy scrubs the blood from kavinsky's lips and chin, tipping forward to kiss his temple, well away from the bloodsplattering. ]
Cornhole me the old fashion way. [ after these bitches trying to murder them die, tbh. ]
no subject
but the gaps between tart stupid jokes and comebacks stretched too long, the usual nonchalant note of murphy's retorts stretching on too long. kavinsky had started to listen before he looked over, picking out the unsteady drub of murphy's heart in his ribs, the shuffle of his feet in the leaf litter. he'd moved his head to look at the other boy, the beginning of self-consciousness starting to prickle in the skin of his jaw, his neck, where the gore stuck to him and dried in itching degrees and dripped down on his shirt. he'd started to think, maybe, this was the wrong crowd, that he'd made a mistake with mur--
--and murphy's cleaning his face. sleeve first, kiss second. relief kicks kavinsky in the chest before he even knows what it is, before he can be troubled by a clear recognition of his own doubts in the first place.
it's easy to push it all out of his mind. with a grimace, like a child stooped under a painful hairbrush.] Whatever you want, possumtits, [he says. he pretends to try and smear a bloody kiss on murphy, but it's a half-hearted effort, his subconscious recognition making him-- more careful than he'd ever admit to. in the end, he settles for a forehead-kiss, his brow bumping affectionately into murphy's.] It's your show. Safeword is 'IBS.'
no subject
You alright?
[He doesn't necessarily turn to ask, though it's hard to tell if he might recognize Kavinsky at this point, given how muddled his head is feeling.]
no subject
covered in mud, and sitting gracelessly on his ass, his shoes sprawled out, the shirt laminated against his skin. he feels slightly singed, but the reality is, that certain water wizard had managed to stop the flames just in time. he's just. kind of warm on one side, and dirty on many of his others.]
Yeah, man. Well. For a quantity of 'all right.' [he grimaces, looking up-- flinching when the gout of flames tries to lunge at them once more. he throws a bloody-smeary hand up over his face. then starts to get up warily, accepting a hand if it's offered.] Sheeit. Can you bring us on a fucking monsoon or something, maybe?
no subject
[He does indeed offer a hand, helping Kavinsky to his feet.]
We'd all probably be neck deep in water if I really went all out like that. That's assuming the wind doesn't tear the city apart first.
[What he will do, however, is erect a wall of water tentacles from one of the pools around them. When one of their foes draw close enough, it comes crashing down on them, thrashing and slamming them into the ground repeatedly.]
Can you still fight, or do we need to get you out of here?
no subject
but the silly look on kavinsky's face dispels as he watches the tentacles extrude from the pooled water. he stares as they lash out, striking the enemy.]
I can fight, [he says. he wipes his mouth with the back of his arm, spits a mouthful of blood, mostly to look badass rather than out of any biological need to get the leavings of his lunch out of his system. he'll be troubled later, by the way he'd killed, but for now— not his concern. he then settles in low, bending his legs, like a panther about to spring. (please ignore the fact he isn't a panther. he's a skinny, tattooed white kid, with poofy lips and the remains of gel in his hair.)]
I'll take the ones on the left, [he suggests. more enemies threading through. some of them have rifles now.]
no subject
While the cuts aren't deep enough to keep them disabled, the next step of his plan is. Those soaked with his water will feel a chill seeping through their armor. Farraige figures it prudent to take one or two alive. Any information they could gain from a prisoner could prove valuable, and keeping them on ice seems the best way to preserve them and keep them out of the fight.]
cw sexual vulgarity
he recovers his balance afterward. all three of his wind up dead or dying, one wheezing within an inverted breastplate, another bleeding out of their neck, the last pummeled into the dirt. he composes himself-- to the extent that joseph kavinsky is ever composed, anyway. his grimy face empties out into a pleasant, empty smile as he looks over at the frozen lot that farraige has left choreographed in between the trees, his eyebrow ticking up.]
Well sheeit. Can you do steam, too? You'd come in handy for the smutty politician-on-twinks scene, assuming that ever happens in this world.
no subject
[Surveying his work during the momentary lull in combat, Farraige quirks an eyebrow and turns to Kavinsky, puzzled by his statement.]
What's a twink?
cw sexual vulgarity
Twink is a hot young piece of man ass. Couple requirements, I guess. Not a lot of chest hair, usually. Skinnier side, not too big on the muscle. Bubble butt is a give or take, parameters of the hole therein likewise kinda. Flexible. [he's the worst. hopefully farraige has no idea what he's saying!] Favored by old men and women across the multiverse. Hey, can you get me some clean water to wash my face?
I feel like I'm gonna start itching here. Some kind of AIDS joke to apply.
no subject
[He has some earthly idea and yet he wishes he didn't. Keen to change the subject, he conjures a ball of water within arm's reach of kavinsky, quietly bobbing and rotating.]
Just cup your hands and curl your fingers through the water. It'll separate from the rest.
no subject
Besides, I know you're dating Rosie. You got time to think about sex. And do it too.
[he beams. gory vampire grin, shit-eating and absurd.]