spoofer: (piano)
Xistentia: Mod ([personal profile] spoofer) wrote in [community profile] xistentia2017-11-04 03:08 pm

War with D.E.S.T.I.N.Y.

Characters: Ensemble cast, any/all characters of Xistentia!
Summary: D.E.S.T.I.N.Y. comes to Xistentia for the first time, bringing with it violence and havoc. Combat against enemy agents, healing, emergency sanctuary, and "Drift Compatibility" happen here. Refer to the OOC plotting post and the mod announcement!
Date(s): November 4-18
Warnings/Notes: Violence, death, psychological themes, trauma. Please warn for anything else in your subject headers!

WAR WITH DESTINY
By headsman's blade or battle-axe
Fight For Your Life

Everything is, in short, super fucked. Era Ra's warning came at the right time, forewarning of some of the weapons and fighting styles that could be expected from D.E.S.T.I.N.Y.'s agents, but still, the people of Xistentia have not faced a force like this before. The ragtag combination of fighting styles and tactics promises both versatility and confusion.

For better or worse, D.E.S.T.I.N.Y. is in similar chaos.

The first to come are ships from the Western sea, bearing a mix of warriors in and monsters. Some wield old-fashioned steel swords and others bear laser blasters, and their armor is just as varied. Some creatures appear domesticated, while others are feral and snap at their own. However, one primary feature identifies the enemy: their war color is red, which adorns flags and uniforms. Interestingly, the sea and sky of Xistentia seem to be fighting back in their own way, massive waves and a storm, even animals pestering them as they attempt to land the beach. However, it's only a matter of time before the mainstay of their forces reach land, some two hundred fighters. It's then that sentient fires start to whirl into the forests, leaping from tree to tree.
You have the home court advantage. Even the foliage itself seems to cooperate with you, aiding in efforts for stealth by keeping you downwind, twigs failing to crack when you misstep. Soon, you're joined by Xistentia's other forces-- a handful of battered ships taking air, an odd assortment of elves and talking dogs, demons and aliens from outer-space, coordinating counter-attacks.
BATTLE MODE: ATTACK

You're locked in combat with a woman who seems oddly familiar, though you don't know her face and can't think of her name. You hit her in the head, and now a narrow slice of her face shows through her red-rimmed helm. She wields a rifle tipped with a heavy blade, though it crackles with electrical energy. She is a proficient swordswoman, deftly parrying and striking against you, her face eerily expressionless. Her blade has a switch that, when activated, will send out a net that numbs your limbs and drags you to the floor. Here's hoping you won't face this demon alone.

She's not your only problem. You may have noticed, that in every epic battle with evil wizards, there's always some kind of a problematically gigantic elephant. This is one of those days. At least, there's only one, its trunk as wide as a car, its feet moving slow, so that it might crush the trees rather than trip over them.

Fight one or both, or fight the hordes of nameless minions around them. Either way: there's plenty to do. Those of you who thought things were too quiet here? You'll be busy today.

SEEK SANCTUARY

Fighting isn't for you? Well, you'll want to get out of the way, then. The "wards" protecting the city are failing, and people are heading toward The Temple where the protections remain the strongest. Here, the injured need healing in the stone beds. The civilians do their best, comforting children, cooking food, trading intelligence, repairing weapons and armor where possible. Feel free to pitch in; they need all the help they can get.
BATTLE MODE: SUPPORT (PSYLINK)

And here, you've reached the Temple, you've laid yourself down on one of the many glass-and-stone beds within the safety of its stone walls. You know what the other Xistentia residents have told you about it— this is the next phase, after the memory share had raised shields against the psychotropic rain. This is the PsyLink. Through this bond, you are said to be able to activate special defenses. No one seems to know exactly what they are, but desperate times call for desperate measures. And beyond the Temple walls, times are desperate indeed.

Each drift requires at least two people. Your daemons will find and connect you, seemingly at random— and you may find yourself with the unlikeliest of partners.
Drift Compatible

The Kissing Booth participants find it easiest. Everyone else-- it's a wild jumble, finding yourself caught up in a firehose of not only your own memories, but that of someone else. Everything they think, everything they feel, is intertwined with your mind.

You can't get caught up in it. You have to let the memories of the past, your predictions for the future, and the terror of war flow in and out of you, without neither resistance or pursuit, gently tuning them out. And in this serenity, this psychic silence, this acceptance of not only yourself but the other other, you find perfect connectivity— harmony with your PsyLink partner.

In this space, you find yourself having strange conversations. You and your partner will share ghostly images, some of which seem to be images from the past— while others seem to be present-day moments from the battle outside, fighting the enemy, as if you are somehow in two places at once. You must find traction and stay in the now and stay calm, but it's harder than you think.

The instant you latch onto that memory or emotion, it's a mistake... but you forget.

Your shadow is here. Whether out-of-context, or right here where it was meant to be, it's trying to kill you.

But you're not trapped here alone. Someone is calling your name, a familiar voice in the pandemonium. That voice comes from your drift partner. It's up to them to pull you back, remind you of who you are, and balance you. Hold on to them - they're your anchor, but you'll have to do the same for them. A successful drift means helping each other. Do it well, and you'll help to power the temple's defences. Fail, and there'll be trouble for everyone seeking sanctuary here.
helical: (pic#11542096)

[personal profile] helical 2017-11-22 02:32 pm (UTC)(link)
Yep. ( u got it in one, rosie posie. ) I hate this.

( it's not just because of magnus or jace or clary or rafa or vex or rosie, it's about everyone else. his entire life his duty has been protecting humanity, so every single living person out there falls under his protection in some way, shape or form, and he hates the thought of not being there to fight. even for a few minutes. ) Five minutes is too long.
hasitsthorns: (Sʜᴇ ʟɪᴠᴇs ɪɴ ᴀ ᴅᴀʏᴅʀᴇᴀᴍ) (Sʜᴇ ʟɪᴠᴇs ɪɴ ᴀ ᴅᴀʏᴅʀᴇᴀᴍ)

[personal profile] hasitsthorns 2017-11-24 04:47 am (UTC)(link)
[ It's funny, in a way, how similar and vastly different they can be. She's not surprised to find Alec and her share this trait but she does think back to when they'd first met and how she worried she'd never relate to the man who called himself a Shadowhunter. It makes her wonder, honestly, what would happen if people fought less and tried to find common ground more.

They probably wouldn't have war. A shame, really, that some people are so intent on deciding they know what's best.
] Me too, [ she says, to no one's surprise. ]

I mean. I don't like it- Fighting. But I hate feeling useless more, or like. I'm not doing all that I can.
helical: (049)

[personal profile] helical 2017-11-27 04:10 pm (UTC)(link)
( fighting is all alec has known, all he's been trained for. his very purpose in life is combat, at the core. even if it's expanded to become leadership and the protection of others — everything taught to him from a young age pertains to fighting.

it's that second thing that is more intense than any other. he nods.
)

I don't like feeling helpless or useless. If I can fight, I want to be fighting. Not — sitting here, doing nothing. I want to help.
hasitsthorns: (Cᴀᴜsᴇ sʜᴇ ɪs ᴛᴏᴍᴏʀʀᴏᴡ)

[personal profile] hasitsthorns 2017-11-29 12:45 pm (UTC)(link)
[ Rose only knew snow and blood, but then she got a taste of love. Now? She can't believe she ever tried to deny it in the first place. But it also reminds her why she fought in the first place, maybe. If she hadn't then she would have never ended up in Eudio, never met Vanyel, never gotten to know love in the first place.

So it's all she knows but not what she enjoys. But she'll do it to protect the things she cares for most.
]

Yeah, same. I think... There are other ways we can help though, y'know? Maybe around here. It might not feel the same - I know it doesn't, for me - but. Something to think about, at least.