spoofer: (piano)
Xistentia: Mod ([personal profile] spoofer) wrote in [community profile] xistentia2017-06-24 05:42 pm

Crash Log #1 & Will-o'-Wisp Mini-Event

Characters: Second wave of Xistentia arrivals, greeters/rescuers
Summary: The second wave of characters arrive in Xistentia unexpectedly early... only to face an unexpected threat. D.E.S.T.I.N.Y.'s multiversal attack is disrupting the energy flow, causing a very unusual stampede— of will-o'-wisps, that lure travelers off their path with thoughts. It's up to the residents of Xistentia to help the newcomers!
Date(s): Mid-June 2017
Warnings/Notes: Coercive magic, collisions, moderate injury, dystopian themes

Wisp Mini-Event & Crash #2
Wish you were here. Love comes in waves
A WARNING FROM DAEMONS


Early in the morning, the glow of light to the East, where F.A.T.E.S. resides, begins to turn red in warning. Seconds later, all of the daemons begin to project the same message to their owners. The alarm continues to repeat until the characters acknowledge.
F.A.T.E.S. WARNING SYSTEM

Threat Assessment: Mild
Phenomenon Type: Native Creature Behavior
Predicted Duration: 24 hours

Due to the cosmic energy disruptions by D.E.S.T.I.N.Y., will-o'-wisps are engaging in unusual migratory activity. Residents are advised to remain in the city, or be on-guard against a low level of psychic influence. Wisps feed by creating visual, auditory, and olfactory illusions based on the viewer's needs and temptation. Individuals in compromised emotional states are more susceptible.

The migration will be complete in 24 hours.

It seems straightforward enough. But as dusk begins to fall, the distant sounds of crashing and outcry come from the beach once again. It's familiar-- the first wave of Xistentia residents arrived the exact same way only 2 weeks ago. They're going to need your help.
CRASH LAND INTO ME

For the second wave of Xistentia arrivals, the day is not nearly as ordinary.

Exit one dimension, enter the next. It was chaos: pressure against your ears, light bending in an impossible, unimaginable way. The very molecules of your body vibrating against one another. If you have windows, the view outside makes no sense. Even if not, your hands, your face, your feet seem like an uncertain thing. It's the feel of reality itself tearing apart, reshaping, reconnecting, thread by thread.

And suddenly, there's a beach— or ocean, whichever you land in. Smoke. Fire. Salt water churning up, fizzing around. It's dark— you've arrived at nightfall.

Maybe you crash, in a ship wrecking into sand. Maybe you merely stumble out of a portal, a ragged wormhole in space. Or maybe you fall off the back of an incredible steed, some creature that carried you into this place. Either way, there's pandemonium around you. Incredibly, severe injuries are far and few between— nobody's screaming about the dead. But you might have to help pull someone free of wreckage, or move quickly to salvage burning belongings from the landing craft. Maybe it's the crafts themselves, that you're trying to salvage.

Likely, you don't know them, these other strangers who arrived here[1]. Maybe you don't trust them— you just came out of a dying world, after all. But you all have one thing in common: you're here now.

When you get a second to breathe, the danger doesn't end... because that's when the wisps come.



At first, they're just a stream of pretty lights. Like fireflies, except that their illumination holds steady as they float through empty air. It's helpful for those of us who don't have night vision. However, as the minutes wear on, the terror and stress of the day starts to change to longing. And then the illusions begin. Voices of lost loved ones calling out, or flickers of familiar figures in the distance. The scent of burgers or cinnamon cake floating through the trees.

Maybe the ones you lost aren't lost after all. Maybe there's dessert out there. Isn't it tempting to follow? But watch your step-- there are ditches, fast-flowing rivers, and sleeping trolls you might run across. The wisps are impervious to these dangers, but you likely are not.
SAVE THEIR SOULS

As rescuers venture into the forests, the wisps' illusions change to accommodate the wishes and fears of the new intruders. Each person sees their own illusion, blind to the experiences of others. However, to be forewarned is to be forearmed. Resistance from the psychic intrusion is far easier when you know what you're dealing with. Still, that doesn't mean that persuading a traumatized apocalypse survivor is easy. They've been through a lot, and if you're claiming that they're seeing things that aren't there, who's to say you aren't imaginary, yourself?



And the trolls get cranky when their sleep is disturbed.

By morning, however, the wisps have cleared and the other creatures of Xistentia are off on their business. Maybe that's when you choose to come out and help, to find new refugees sleeping in trees, thickets, beach-wrecked fuselage, and other places they had found sanctuary for the night.
WELCOME TO THE CITY

The second wave of arrivals comes into a city that is very different from the one that the first refugees did. Sure, there are still animals and overgrown trees intruding in many buildings and streets— but the center looks very civilized now. Eight full city blocks where the hedges are groomed and the building facades are clean and orderly.


There are a number of fully operational businesses, including restaurants and a tailor. Agriculture is taking off gradually, albeit in a disorganized fashion, thanks to the fact most of the people involved are amateurs. Street lights, the beacons that sense character interactions, are fully operational throughout the day-- likewise, most of the city's functions work just fine now, including indoor lights, plumbing, electricity, etc. Cable isn't great, though. Depending on how badly your encounter with the Wisps was, you may also get acquainted with the hospital. It still looks shabby and moss-eaten, but its glowing recovery enhancement beds work very well. Better bring someone with you, though!
Current Sentient Population
of Xistentia:
222


We now have Instagram!
There's a lot to explore, if you're into that. The two most prominent landmarks are the Central Citadel that overlooks the sea to the West, and the Temple on the Eastern edge of the forest. The former has a bar and lounge, and an oddly self-replenishing availability of liquor, as well as a variety of defunct audotitoriums, bedrooms and technology laboratories. The latter contains strange stone artefacts that blur the line between magic and technology, but are largely unresponsive to touch. The only exception is one sleek screen, black and shiny as volcano glass: an amenities request interface. Tell F.A.T.E.S. what you need.

CHOOSE YOUR OWN ADVENTURE

hells yeah



Footnotes
  1. Some of these can be nameless, plot-device NPCs to facilitate interactions! But even in this case, please avoid gore in describing their current state of being. Anyone dead or catastrophically injured will have disappeared by the time your characters make it to Xistentia. There are no corpses or dying here.

  2. But like OOCly ask permission ofc.
locoparentis: (Declan - get it ladies)

Declan Lynch | The Raven Cycle | ota

[personal profile] locoparentis 2017-06-26 02:25 am (UTC)(link)
i; out in the wilds

[Declan didn't think this through, which is an uncommon behavior pattern for him, but knowing what he knows about this place, and knowing what he knows about the possibility for whatever to happen (Matthew, Matthew, Matthew is what he thinks, unwanted, unwarranted, because no matter what he said to Ronan he can't imagine Matthew dead, his curls matted, vomiting black ooze-) he thinks if he's going to find anyone from home, it's going to be out here.

Still, there's a measure of caution to him, because Declan is nothing if not cautious. It's not until he thinks he's alone that he starts to feel the itch of paranoia.

He doesn't call out for help. Instead he takes a step, does not let the lights distract him, and reaches for whoever it is that stepped into his circle.]


Didn't you hear the warnings?

[You're one to talk, Declan.]

ii; welcome to the city

[Restaurants. Hospitals. Trimmed hedges.

Declan loves civilization.

He's bright and brilliant at the Hanged Man, a veritable font of energy, moving from place to place. There's an electric charm to him, a shining beacon of boyhood and cleverness, impossible to resist. He's Niall's son through and through, although no one here except Ronan would recognize it, that's what he looks like now, laughing at someone's joke or taking a drink at the bar, attracting attention like a lightning bug.

Funny thing, lightning bugs.

He sees someone hanging back, just a little, and there's the tease-]


You can say hi, you know.

[And the smile.

Oh, the smile.]


iii; wildcard

[make a scenario for me!]
creatio: (Bᴜᴛ ᴡᴇ ᴍᴀᴅᴇ ᴛʜᴇ ʙᴇsᴛ ᴏꜰ ᴡʜᴀᴛ ᴡᴇ)

( ii. )

[personal profile] creatio 2017-06-26 04:08 pm (UTC)(link)
[ It's not that she makes a habit of defying death and then drinking.

Technically she's not even legally allowed to do so. Eudio had changed that, though it still hadn't become a habit. But Clary's sore and tired and she doesn't know how she's going to be able to sleep without a little extra comfort. So the Hanged Man. It's got a macabre title and since she's used to the pun of Pandemonium she thinks it's her best bet.

The boy at the bar wasn't originally where her attention lay. Mostly she'd been trying to figure out if she needed I.D., considering this is a whole new world. But then he'd caught it easily enough, a king surveying his kingdom. Clary huffs when he talks, but there's a smile crossing her face despite herself.
]

Who says I want to say hi?
locoparentis: (Declan - keep stripping)

[personal profile] locoparentis 2017-06-27 12:41 am (UTC)(link)
[His eyebrows go up, and his mouth twists just a little, the smile on his face turning clever and roguish all at once. He likes it when girls talk back - he mostly likes it when girls do it smartly, like this one.]

Well, sorry, my mistake. That was just me hoping.

[He nudges his fingers over a glass of something sharp and smoky, and passes it her way. It came right from the bar, and he mades sure that she could see it from bottle to glass.]

I'm Declan.
creatio: (I'ᴍ ʙɪɢɢᴇʀ ᴛʜᴀɴ ᴛʜᴇsᴇ ʙᴏɴᴇs)

[personal profile] creatio 2017-06-30 01:06 pm (UTC)(link)
[ He's charming, she'll give him that. ]

Clary.

[ She takes the drink with a tip of her head and a half smile, offering her thanks before she decides she doesn't really care for people watching anymore. It's easy enough to pull up a seat beside him, briefly worried about the sand coating her jeans before she shrugs it off. It's not like she's the only one around who looks like they've been through the ringer today. Pikad tells her eventually she'll be able to get changed.

Speaking off, she has to lift him into her lap, her arms around his fat yellow stomach.
]

So do you usually lurk in bars waiting for girls to say hey or is it a slow night?
locoparentis: (Declan - bright and charming)

[personal profile] locoparentis 2017-07-04 06:32 pm (UTC)(link)
Clary.

[His smile is sweeter, now, and he looks at the fat yellow bunny thing in her lap. It's cute, and she's cute too.]

Lurking is my principal hobby, but I don't usually get girls with hair quite as orange as yours very often.

[He takes his own drink, lifts it to his lips, takes a cute sip.]

I could be persuaded to stop lurking, though.
creatio: (- ( ᴀᴜ ) Yᴏᴜ ᴍᴀᴋᴇ ᴍᴇ ʟᴀᴜɢʜ ᴜɴᴛɪʟ I ᴅɪᴇ)

[personal profile] creatio 2017-07-11 06:02 pm (UTC)(link)
You can thank Chromosome 16, and my mom for that.

[ She grins a little, because she might have had issues with her hair before but Jocelyn did her damndest to make sure that didn't last. She doesn't consider herself stunning, by any stretch of the imagination, but she knows she's pretty and part of her isn't sure she'd be quite as memorable otherwise. ]

My brother's blonde. But at least I don't get as lost easily.

[ She looks him up and down, clearly teasing. ]

You know, where I'm from you could get arrested for that. Hiding in the shadows waiting on women.
Edited 2017-07-11 18:05 (UTC)