spoofer: (piano)
Xistentia: Mod ([personal profile] spoofer) wrote in [community profile] xistentia2017-06-24 05:42 pm

Crash Log #1 & Will-o'-Wisp Mini-Event

Characters: Second wave of Xistentia arrivals, greeters/rescuers
Summary: The second wave of characters arrive in Xistentia unexpectedly early... only to face an unexpected threat. D.E.S.T.I.N.Y.'s multiversal attack is disrupting the energy flow, causing a very unusual stampede— of will-o'-wisps, that lure travelers off their path with thoughts. It's up to the residents of Xistentia to help the newcomers!
Date(s): Mid-June 2017
Warnings/Notes: Coercive magic, collisions, moderate injury, dystopian themes

Wisp Mini-Event & Crash #2
Wish you were here. Love comes in waves
A WARNING FROM DAEMONS


Early in the morning, the glow of light to the East, where F.A.T.E.S. resides, begins to turn red in warning. Seconds later, all of the daemons begin to project the same message to their owners. The alarm continues to repeat until the characters acknowledge.
F.A.T.E.S. WARNING SYSTEM

Threat Assessment: Mild
Phenomenon Type: Native Creature Behavior
Predicted Duration: 24 hours

Due to the cosmic energy disruptions by D.E.S.T.I.N.Y., will-o'-wisps are engaging in unusual migratory activity. Residents are advised to remain in the city, or be on-guard against a low level of psychic influence. Wisps feed by creating visual, auditory, and olfactory illusions based on the viewer's needs and temptation. Individuals in compromised emotional states are more susceptible.

The migration will be complete in 24 hours.

It seems straightforward enough. But as dusk begins to fall, the distant sounds of crashing and outcry come from the beach once again. It's familiar-- the first wave of Xistentia residents arrived the exact same way only 2 weeks ago. They're going to need your help.
CRASH LAND INTO ME

For the second wave of Xistentia arrivals, the day is not nearly as ordinary.

Exit one dimension, enter the next. It was chaos: pressure against your ears, light bending in an impossible, unimaginable way. The very molecules of your body vibrating against one another. If you have windows, the view outside makes no sense. Even if not, your hands, your face, your feet seem like an uncertain thing. It's the feel of reality itself tearing apart, reshaping, reconnecting, thread by thread.

And suddenly, there's a beach— or ocean, whichever you land in. Smoke. Fire. Salt water churning up, fizzing around. It's dark— you've arrived at nightfall.

Maybe you crash, in a ship wrecking into sand. Maybe you merely stumble out of a portal, a ragged wormhole in space. Or maybe you fall off the back of an incredible steed, some creature that carried you into this place. Either way, there's pandemonium around you. Incredibly, severe injuries are far and few between— nobody's screaming about the dead. But you might have to help pull someone free of wreckage, or move quickly to salvage burning belongings from the landing craft. Maybe it's the crafts themselves, that you're trying to salvage.

Likely, you don't know them, these other strangers who arrived here[1]. Maybe you don't trust them— you just came out of a dying world, after all. But you all have one thing in common: you're here now.

When you get a second to breathe, the danger doesn't end... because that's when the wisps come.



At first, they're just a stream of pretty lights. Like fireflies, except that their illumination holds steady as they float through empty air. It's helpful for those of us who don't have night vision. However, as the minutes wear on, the terror and stress of the day starts to change to longing. And then the illusions begin. Voices of lost loved ones calling out, or flickers of familiar figures in the distance. The scent of burgers or cinnamon cake floating through the trees.

Maybe the ones you lost aren't lost after all. Maybe there's dessert out there. Isn't it tempting to follow? But watch your step-- there are ditches, fast-flowing rivers, and sleeping trolls you might run across. The wisps are impervious to these dangers, but you likely are not.
SAVE THEIR SOULS

As rescuers venture into the forests, the wisps' illusions change to accommodate the wishes and fears of the new intruders. Each person sees their own illusion, blind to the experiences of others. However, to be forewarned is to be forearmed. Resistance from the psychic intrusion is far easier when you know what you're dealing with. Still, that doesn't mean that persuading a traumatized apocalypse survivor is easy. They've been through a lot, and if you're claiming that they're seeing things that aren't there, who's to say you aren't imaginary, yourself?



And the trolls get cranky when their sleep is disturbed.

By morning, however, the wisps have cleared and the other creatures of Xistentia are off on their business. Maybe that's when you choose to come out and help, to find new refugees sleeping in trees, thickets, beach-wrecked fuselage, and other places they had found sanctuary for the night.
WELCOME TO THE CITY

The second wave of arrivals comes into a city that is very different from the one that the first refugees did. Sure, there are still animals and overgrown trees intruding in many buildings and streets— but the center looks very civilized now. Eight full city blocks where the hedges are groomed and the building facades are clean and orderly.


There are a number of fully operational businesses, including restaurants and a tailor. Agriculture is taking off gradually, albeit in a disorganized fashion, thanks to the fact most of the people involved are amateurs. Street lights, the beacons that sense character interactions, are fully operational throughout the day-- likewise, most of the city's functions work just fine now, including indoor lights, plumbing, electricity, etc. Cable isn't great, though. Depending on how badly your encounter with the Wisps was, you may also get acquainted with the hospital. It still looks shabby and moss-eaten, but its glowing recovery enhancement beds work very well. Better bring someone with you, though!
Current Sentient Population
of Xistentia:
222


We now have Instagram!
There's a lot to explore, if you're into that. The two most prominent landmarks are the Central Citadel that overlooks the sea to the West, and the Temple on the Eastern edge of the forest. The former has a bar and lounge, and an oddly self-replenishing availability of liquor, as well as a variety of defunct audotitoriums, bedrooms and technology laboratories. The latter contains strange stone artefacts that blur the line between magic and technology, but are largely unresponsive to touch. The only exception is one sleek screen, black and shiny as volcano glass: an amenities request interface. Tell F.A.T.E.S. what you need.

CHOOSE YOUR OWN ADVENTURE

hells yeah



Footnotes
  1. Some of these can be nameless, plot-device NPCs to facilitate interactions! But even in this case, please avoid gore in describing their current state of being. Anyone dead or catastrophically injured will have disappeared by the time your characters make it to Xistentia. There are no corpses or dying here.

  2. But like OOCly ask permission ofc.
cantseame: (And time goes quicker)

[personal profile] cantseame 2017-07-05 10:30 am (UTC)(link)
Clearly that means I need to give you some swimming lessons.

[The slight sarcasm does little to hide his concerned expression, but he's glad she's safe. At her question, he rises to his feet and approaches the bar, fetching a clean shot glass.]

You know what they say. You don't have a problem if you don't drink alone.
creatio: (Aɴᴅ I ᴛʀɪᴇᴅ ᴛᴏ ʜᴏʟᴅ)

[personal profile] creatio 2017-07-11 05:57 pm (UTC)(link)
That's the thing about coming from New York. Your summer swimming lessons are more about accidentally falling into the Hudson than they are an otherworldly group picking you up and dumping you into the ocean.

[ She seems to be taking it in her stride though. Clary's no stranger to terrible, improbable things.

She pours too generous helpings of the liquid and raises her glass to him in a little toast.
] Cheers. [ Wry camaraderie, always helps with the whole world destroying.

It doesn't help the taste though. Clary coughs a little, raising her hand to thump herself in the chest.
] Oh, God.
cantseame: (Between the two of us)

[personal profile] cantseame 2017-07-15 05:06 am (UTC)(link)
Look, I'd be hard pressed to use the water of the Hudson in magic, let alone swim in it. You have any idea what gets dumped there?

[Raising a glass and taking a shot all his own, his face scrunches up with disgust.] Cripes that's bad!
creatio: (Wʜᴇɴ ᴡᴇ'ʀᴇ ʟᴏᴏᴋɪɴɢ ᴜᴘ ꜰᴏʀ ʜᴇᴀᴠᴇɴ)

[personal profile] creatio 2017-07-15 12:25 pm (UTC)(link)
I've heard the horror stories.

[ That, and she thinks there are demons in it. ]

Though now I think none of them are as terrible as this drink. Do you think this is Hudson water? [ She's still pulling a face, but recent world hopping trauma has her valiantly trying to drink it.

Maybe she'll be lucky and Alec will give her a piggyback ride home again.
]
cantseame: (And all this longing)

[personal profile] cantseame 2017-07-27 01:31 pm (UTC)(link)
If it isn't, it'd be a contender that's for sure.

[Farraige has a little rule when it comes to drinking. When you share one with a friend, you finish it no matter how bad. Here he was following suit in Clary's drink.]

At least the water here is clean. Especially the ocean, it's a great view by my place.
creatio: (Aɴᴅ ᴛʜᴇʏ ᴡɪʟʟ ᴀʟʟ ᴀɢʀᴇᴇ)

[personal profile] creatio 2017-07-28 04:03 pm (UTC)(link)
See, I totally didn't notice its cleanliness despite the up close and personal view. Maybe I'll go back and take a look when I'm not still trying to evict it from my lungs.

( Maybe she will go and shout at it. )

Did you manage okay? Those weird orb things were just the icing on the cake.
cantseame: Icons from hollowart (Default)

[personal profile] cantseame 2017-07-29 12:18 am (UTC)(link)
That would dampen the view, wouldn't it?

[Was the pun intentional? Knowing him, probably.]

Benefit of my training, it's particularly difficult for me to be deceived by illusions created from magic. At the same time, it's a type of magic I can never use.
creatio: (Aɴᴅ ᴅɪᴅ ʏᴏᴜ ᴇᴠᴇʀ ꜰᴇᴇʟ)

[personal profile] creatio 2017-08-02 03:18 pm (UTC)(link)
( She grins, exhale accompanied with a ha. She's glad some things never change. Keep those sea based puns coming, friend. )

I was kind of hoping my runes would have kept me sane, but they were pretty convincing. ( She'd been so sure that Jocelyn was with her. It still makes her feel itchy inside, makes her panicky. Which is why she's looking for another drink, pulling a different bottle up this time. )

Okay, this one looks like it's normal. Which means it's probably not. What do you think? Risk it?
cantseame: (That's what the water gave me)

[personal profile] cantseame 2017-08-03 02:44 am (UTC)(link)
Even knowing the truth still made it hard to reject. [He admits witha shrug.]

I'm curious to hear about what kind of magic you know, if you're willing to disclose that.

[Farraige takes a closer look at the bottle, examining it with a discerning eye. Though truth be told, he's never been very good with knowledge of liquors.]

Well, none of these should be poisonous at least. And worst comes I can deal with the effects of bad drinks for the two of us.
creatio: (ᴛʜᴀᴛ ʏᴏᴜ ʟᴇꜰᴛ)

[personal profile] creatio 2017-08-03 05:17 pm (UTC)(link)
Would you believe me if I told you it was kind of angel magic?

( She offers up a wry smile, like she knows it sounds ridiculous. But this is the first time they've had this discussion in person, and so Clary sees no harm in pulling her stele from her pocket and severing the glamour rune. It makes every single tattoo-like shape on her skin suddenly appear, going from sweet girl to someone who looks like she belongs in a gang.

Technically, she kind of does.
)

I'm a Nephilim.

( Or, as close as she can get to one. Clary wonders if the blood in her veins would make it even more of a solid label. )
cantseame: (And oh poor Atlas)

[personal profile] cantseame 2017-08-12 06:45 am (UTC)(link)
[It isn't so much disbelief that Farraige might express, but surprise. Beings of a more angelic or hellish variety are pretty far out of his wheel house. All the same, she has his wrapt attention.]

I'm familiar with the term, I just never thought I'd meet one. Wizards where I'm from have something of an estranged relationship with both Heaven and Hell.

[At that, he cracks a bemused grin.]

To be honest I'm more used to dealing with Old Ones than anything else. I guess that'd be the closest name I could give to something like it.
creatio: (Bᴜᴛ I sᴇᴇ ɪᴛs ʟᴏɴᴇʟʏ ᴀʀᴄʜɪᴛᴇᴄᴛ)

[personal profile] creatio 2017-08-16 03:18 pm (UTC)(link)
Yeah, it's kind of the same where I'm from too. Or at least, most of the Shadowhunters aren't exactly keen on anyone from the Downworld. I don't know, it's not something I really get? We're all part of the same existence, why fight> But I didn't grow up knowing about any of this stuff, so I figure that's why I haven't been indoctrinated into it.

( She still has a hard time wrapping her thoughts around what she is, so you know. )

Are Old Ones like, super wrinkly people in cloaks?

( She's literally imagining Merlin now. )
cantseame: (And oh poor Atlas)

[personal profile] cantseame 2017-08-18 10:26 am (UTC)(link)
Sometimes the very knowledge of something existing can cause harmful effects, let alone its presence.

[The question makes him chuckle, but he shakes his head.]

Not exactly. They're the first wizards, they still exist in some fashion despite how long ago their time was. Name's a bit on the nose, but to use their true title involves their tongue and about thirty minutes to recite the whole thing. Not something I'm usually keen on doing.
creatio: (Aɪᴍ)

[personal profile] creatio 2017-08-21 05:08 pm (UTC)(link)
And I thought the Clave were extra. Don't worry, I think I'll pass on getting you to recite actual titles.

( They have already been through enough today, she's not that cruel. )