Entry tags:
- #event,
- alec lightwood (shadowhunters),
- aymeric de borel (final fantasy xiv),
- barclay odell (oc),
- clary fray (shadowhunters),
- jace herondale (shadowhunters),
- jaden cosgrove (oc),
- mandy slade (velvet goldmine),
- nico di angelo (chb),
- rafaello d’este (oc),
- ronan lynch (trc),
- tamsin (lost girl),
- will solace (chb)
Crash Log #1 & Will-o'-Wisp Mini-Event
Characters: Second wave of Xistentia arrivals, greeters/rescuers
Summary: The second wave of characters arrive in Xistentia unexpectedly early... only to face an unexpected threat. D.E.S.T.I.N.Y.'s multiversal attack is disrupting the energy flow, causing a very unusual stampede— of will-o'-wisps, that lure travelers off their path with thoughts. It's up to the residents of Xistentia to help the newcomers!
Date(s): Mid-June 2017
Warnings/Notes: Coercive magic, collisions, moderate injury, dystopian themes
Early in the morning, the glow of light to the East, where F.A.T.E.S. resides, begins to turn red in warning. Seconds later, all of the daemons begin to project the same message to their owners. The alarm continues to repeat until the characters acknowledge.
F.A.T.E.S. WARNING SYSTEM
Threat Assessment: Mild
Phenomenon Type: Native Creature Behavior
Predicted Duration: 24 hours
Due to the cosmic energy disruptions by D.E.S.T.I.N.Y., will-o'-wisps are engaging in unusual migratory activity. Residents are advised to remain in the city, or be on-guard against a low level of psychic influence. Wisps feed by creating visual, auditory, and olfactory illusions based on the viewer's needs and temptation. Individuals in compromised emotional states are more susceptible.
The migration will be complete in 24 hours.
It seems straightforward enough. But as dusk begins to fall, the distant sounds of crashing and outcry come from the beach once again. It's familiar-- the first wave of Xistentia residents arrived the exact same way only 2 weeks ago. They're going to need your help.
For the second wave of Xistentia arrivals, the day is not nearly as ordinary.
Exit one dimension, enter the next. It was chaos: pressure against your ears, light bending in an impossible, unimaginable way. The very molecules of your body vibrating against one another. If you have windows, the view outside makes no sense. Even if not, your hands, your face, your feet seem like an uncertain thing. It's the feel of reality itself tearing apart, reshaping, reconnecting, thread by thread.
And suddenly, there's a beach— or ocean, whichever you land in. Smoke. Fire. Salt water churning up, fizzing around. It's dark— you've arrived at nightfall.
Maybe you crash, in a ship wrecking into sand. Maybe you merely stumble out of a portal, a ragged wormhole in space. Or maybe you fall off the back of an incredible steed, some creature that carried you into this place. Either way, there's pandemonium around you. Incredibly, severe injuries are far and few between— nobody's screaming about the dead. But you might have to help pull someone free of wreckage, or move quickly to salvage burning belongings from the landing craft. Maybe it's the crafts themselves, that you're trying to salvage.
Likely, you don't know them, these other strangers who arrived here[1]. Maybe you don't trust them— you just came out of a dying world, after all. But you all have one thing in common: you're here now.
When you get a second to breathe, the danger doesn't end... because that's when the wisps come.

At first, they're just a stream of pretty lights. Like fireflies, except that their illumination holds steady as they float through empty air. It's helpful for those of us who don't have night vision. However, as the minutes wear on, the terror and stress of the day starts to change to longing. And then the illusions begin. Voices of lost loved ones calling out, or flickers of familiar figures in the distance. The scent of burgers or cinnamon cake floating through the trees.
Maybe the ones you lost aren't lost after all. Maybe there's dessert out there. Isn't it tempting to follow? But watch your step-- there are ditches, fast-flowing rivers, and sleeping trolls you might run across. The wisps are impervious to these dangers, but you likely are not.
As rescuers venture into the forests, the wisps' illusions change to accommodate the wishes and fears of the new intruders. Each person sees their own illusion, blind to the experiences of others. However, to be forewarned is to be forearmed. Resistance from the psychic intrusion is far easier when you know what you're dealing with. Still, that doesn't mean that persuading a traumatized apocalypse survivor is easy. They've been through a lot, and if you're claiming that they're seeing things that aren't there, who's to say you aren't imaginary, yourself?

And the trolls get cranky when their sleep is disturbed.
By morning, however, the wisps have cleared and the other creatures of Xistentia are off on their business. Maybe that's when you choose to come out and help, to find new refugees sleeping in trees, thickets, beach-wrecked fuselage, and other places they had found sanctuary for the night.
The second wave of arrivals comes into a city that is very different from the one that the first refugees did. Sure, there are still animals and overgrown trees intruding in many buildings and streets— but the center looks very civilized now. Eight full city blocks where the hedges are groomed and the building facades are clean and orderly.

There are a number of fully operational businesses, including restaurants and a tailor. Agriculture is taking off gradually, albeit in a disorganized fashion, thanks to the fact most of the people involved are amateurs. Street lights, the beacons that sense character interactions, are fully operational throughout the day-- likewise, most of the city's functions work just fine now, including indoor lights, plumbing, electricity, etc. Cable isn't great, though. Depending on how badly your encounter with the Wisps was, you may also get acquainted with the hospital. It still looks shabby and moss-eaten, but its glowing recovery enhancement beds work very well. Better bring someone with you, though!
There's a lot to explore, if you're into that. The two most prominent landmarks are the Central Citadel that overlooks the sea to the West, and the Temple on the Eastern edge of the forest. The former has a bar and lounge, and an oddly self-replenishing availability of liquor, as well as a variety of defunct audotitoriums, bedrooms and technology laboratories. The latter contains strange stone artefacts that blur the line between magic and technology, but are largely unresponsive to touch. The only exception is one sleek screen, black and shiny as volcano glass: an amenities request interface. Tell F.A.T.E.S. what you need.

hells yeah
Footnotes
Summary: The second wave of characters arrive in Xistentia unexpectedly early... only to face an unexpected threat. D.E.S.T.I.N.Y.'s multiversal attack is disrupting the energy flow, causing a very unusual stampede— of will-o'-wisps, that lure travelers off their path with thoughts. It's up to the residents of Xistentia to help the newcomers!
Date(s): Mid-June 2017
Warnings/Notes: Coercive magic, collisions, moderate injury, dystopian themes
Wisp Mini-Event & Crash #2
Wish you were here. Love comes in waves
A WARNING FROM DAEMONS
Early in the morning, the glow of light to the East, where F.A.T.E.S. resides, begins to turn red in warning. Seconds later, all of the daemons begin to project the same message to their owners. The alarm continues to repeat until the characters acknowledge.
Threat Assessment: Mild
Phenomenon Type: Native Creature Behavior
Predicted Duration: 24 hours
Due to the cosmic energy disruptions by D.E.S.T.I.N.Y., will-o'-wisps are engaging in unusual migratory activity. Residents are advised to remain in the city, or be on-guard against a low level of psychic influence. Wisps feed by creating visual, auditory, and olfactory illusions based on the viewer's needs and temptation. Individuals in compromised emotional states are more susceptible.
The migration will be complete in 24 hours.
It seems straightforward enough. But as dusk begins to fall, the distant sounds of crashing and outcry come from the beach once again. It's familiar-- the first wave of Xistentia residents arrived the exact same way only 2 weeks ago. They're going to need your help.
CRASH LAND INTO ME
For the second wave of Xistentia arrivals, the day is not nearly as ordinary.
Exit one dimension, enter the next. It was chaos: pressure against your ears, light bending in an impossible, unimaginable way. The very molecules of your body vibrating against one another. If you have windows, the view outside makes no sense. Even if not, your hands, your face, your feet seem like an uncertain thing. It's the feel of reality itself tearing apart, reshaping, reconnecting, thread by thread.
And suddenly, there's a beach— or ocean, whichever you land in. Smoke. Fire. Salt water churning up, fizzing around. It's dark— you've arrived at nightfall.
Maybe you crash, in a ship wrecking into sand. Maybe you merely stumble out of a portal, a ragged wormhole in space. Or maybe you fall off the back of an incredible steed, some creature that carried you into this place. Either way, there's pandemonium around you. Incredibly, severe injuries are far and few between— nobody's screaming about the dead. But you might have to help pull someone free of wreckage, or move quickly to salvage burning belongings from the landing craft. Maybe it's the crafts themselves, that you're trying to salvage.
Likely, you don't know them, these other strangers who arrived here[1]. Maybe you don't trust them— you just came out of a dying world, after all. But you all have one thing in common: you're here now.
When you get a second to breathe, the danger doesn't end... because that's when the wisps come.

At first, they're just a stream of pretty lights. Like fireflies, except that their illumination holds steady as they float through empty air. It's helpful for those of us who don't have night vision. However, as the minutes wear on, the terror and stress of the day starts to change to longing. And then the illusions begin. Voices of lost loved ones calling out, or flickers of familiar figures in the distance. The scent of burgers or cinnamon cake floating through the trees.
Maybe the ones you lost aren't lost after all. Maybe there's dessert out there. Isn't it tempting to follow? But watch your step-- there are ditches, fast-flowing rivers, and sleeping trolls you might run across. The wisps are impervious to these dangers, but you likely are not.
SAVE THEIR SOULS
As rescuers venture into the forests, the wisps' illusions change to accommodate the wishes and fears of the new intruders. Each person sees their own illusion, blind to the experiences of others. However, to be forewarned is to be forearmed. Resistance from the psychic intrusion is far easier when you know what you're dealing with. Still, that doesn't mean that persuading a traumatized apocalypse survivor is easy. They've been through a lot, and if you're claiming that they're seeing things that aren't there, who's to say you aren't imaginary, yourself?

And the trolls get cranky when their sleep is disturbed.
By morning, however, the wisps have cleared and the other creatures of Xistentia are off on their business. Maybe that's when you choose to come out and help, to find new refugees sleeping in trees, thickets, beach-wrecked fuselage, and other places they had found sanctuary for the night.
WELCOME TO THE CITY
The second wave of arrivals comes into a city that is very different from the one that the first refugees did. Sure, there are still animals and overgrown trees intruding in many buildings and streets— but the center looks very civilized now. Eight full city blocks where the hedges are groomed and the building facades are clean and orderly.

There are a number of fully operational businesses, including restaurants and a tailor. Agriculture is taking off gradually, albeit in a disorganized fashion, thanks to the fact most of the people involved are amateurs. Street lights, the beacons that sense character interactions, are fully operational throughout the day-- likewise, most of the city's functions work just fine now, including indoor lights, plumbing, electricity, etc. Cable isn't great, though. Depending on how badly your encounter with the Wisps was, you may also get acquainted with the hospital. It still looks shabby and moss-eaten, but its glowing recovery enhancement beds work very well. Better bring someone with you, though!

CHOOSE YOUR OWN ADVENTURE
hells yeah
Footnotes
- Some of these can be nameless, plot-device NPCs to facilitate interactions! But even in this case, please avoid gore in describing their current state of being. Anyone dead or catastrophically injured will have disappeared by the time your characters make it to Xistentia. There are no corpses or dying here.
- But like OOCly ask permission ofc.

no subject
And then gravity's playing a better trick than all that. Opening a lurching void of foggy darkness below.]
Bloody fu—!
[He windmills, lean arms snapping backward. But he's already tipping over, falling into the dark-- only the bony fingers of jagged, misshapen branches reaching for him.]
no subject
The air leaves Kenzi's lungs as she watches it happen, watches him fall forward and plunge towards.... It's purely instinct, what happens next. She has no control over herself or her newfound powers, although she's been practicing some... She lunges forward and... screams.
It's more like a whistle, a concentrated wave of sound that surges forward and goes beneath him. The pulse is strong it enough to act like a shock wave, pushing him backward, upward, launching him away from the drop off and back towards the trees.
Sorry if your ears hurt a bit, Barclay but it's better than your body being smashed and broken forever.]
no subject
The next instant, Barclay lands on his face.
Brush twigs crack, snap. Will-o'-wisps scatter away from him, blown apart by the force of Kenzi's voice, but he still isn't processing that, or their existence. Or hell, even Kenzi's existence. Barclay is thoroughly stunned.
His chest heaves. His eyes blink up at the night sky. A bush is poking his cheek, and he doesn't notice it either, when a possum-shaped creature starts to rustle nearer from the undergrowth.]
no subject
She just saved his life. She's a bonafide badass! I mean, she already was. She's saved lives before but this is her first Fae save! High fives are deserved but there's no one else around to give her one and well, her boyfriend is probably a little disoriented at the moment.
It only takes her a few moments to reach him before she's moving to try and pull him roll onto his back, at least] Holy crap, are you okay? Also why are you walking off cliffs you dummy! Also-- [ If he's on his back, successfully, she's going to lean down and kiss him.]
no subject
all at once
his senses abruptly mash back into his head, as abruptly as if someone had packed them back into his skull with their hands. He suddenly feels soft lips on his lips. He can smell her hair, hold the warm, petite weight of her with his hands, which register the fabric of her clothes and the shape of her twig-thin waist. He knows her body as well as he knows his own, and for a moment, he's silent, kissing her with hunger.]
Kenzi. [His eyes reopen.] I didn't see the cliff. I only saw— [She's dressed differently, he realizes now. His eyebrows dig down.] I only saw you.
no subject
You saw me where? [ She looks skeptical before she reaches up with one hand to brush his hair back from his forehead, looking at him fondly even if she thinks he's acting a little nutty.] I think maybe you hit your head because I was over there. [ Her thumb jerks backward in the direction she came from.] Or it's this place. It tends to play tricks.
And now I'm here and so are you. [ She smiles brightly at him, both joyous and relieved.] I thought... I thought I'd never see you again. [ She thought he was dead and the guilt she felt over that was a little impossible to live with.]
no subject
It's a bad joke.] I feel fine. I feel better than fine.
[Which may explain why he sits up and reaches for her all at once. His hands are still callused and weather-worn from years of work— he'd barely allowed that to subside at all when he went to Cuddletown, eager to take over the Eyrie, to fill his days with productivity again. Right now, though, all he wants to fill his hands with is Kenzi's tiny person, which he pulls down into his lap solidly. The cliff's edge is far enough away-- he isn't worried. Maybe he should be more worried.
But give his druthers, he'd rather kiss her. As he does now, his nose bending warmly into her cheek, mouth on her mouth, a hand moving sleek up the middle of her back.]
no subject
Before she can make any more inquiries or freak out a bit about his little joke (more like fuss than freak out), he's pulling her into his lap. Again, the warm wash of relief hits her and when he kisses her, he certainly feels real to her. She kisses him back, she wraps an arm around his neck as the other moves to tangle into his hair and she dips her tongue into his mouth briefly before--]
You're alive. [ She breathes the words out and she kisses him again, her hand restlessly moving to stroke his cheek.] When I couldn't find you... I thought you were dead.
fyi that's barclay's daemon emerging! the possum! feel free to stop him from shooting it or wait on
He should have died, truly. He thinks that.]
It was a bloody army, [he says.] Like nothing I'd ever seen. They were all in red. Even their skin was red. Like somebody'd gone daft with stage makeup or one of those performance art situations. [His arms tighten around her.] But I'd got a television at the Eyrie, and they were on about earthquakes further out. What did y--?
[he means to ask her what she saw. whether she had gotten hurt. but suddenly the bushes to their left are beginning to rustle, and the adrenaline instantly spikes his heart rate. he sits up, groping for his flintlock-- fortunately, it hadn't fallen out into dizzying space.]
<333
What he speaks of, it sounds horrible. And before he can ask his question, before she can tell him about the hellish storms that seemed to target people, there's a rustling in the bushes and she tenses, but hears Meow Meow chitter from his perch on a fallen log:
Daemon incoming.
She immediately reaches out to grab Barclay's hand to keep him from shooting the thing.] Don't! It's your daemon! [ And like that the ugliest creature she's ever seen comes flying out of the bushes towards them.] Is that an opposum???
lskdhlsfh that icon is so cute
[Daemon and demon are pronounced the same, okay.]
I am your personal support program, [the opossum informs Barclay, a note of annoyance in its voice,] To assist you in all tasks from navigation of this world to the location of household furniture. [It takes a few more steps forward, then turns its fuzzy face to glance at the raccoon and raise one forepaw in greeting.
Barclay stares. Then he looks at Kenzi.] I thought you said programs were on computers. Or is this the sort that communicate intermission time during performances?
her face is ridic.
Meow Meow waves his own hand, paw, whatever, dismissively at the other animal, gnawing on a rather large acorn he'd found in the few moments between warning Kenzi and this one. Meow Meow was always eating, just like his master wanted to be doing herself.
Of course, she's used to the whole Disney-talking-animals-routine by now.]
Apparently, the animals here got some serious brain injections and are uber smart. [ That earns a snort/chuffing sound from a certain raccoon.] They come in peace, though. That's mine over there, his name is Meow Meow. [ The raccoon opens his mouth to correct her and she throws him a look.] The name he gave me was stupid so I changed it. Who names a raccoon Theodore?
no subject
[Having subsided, pistol and all, Barclay starts to properly right himself. Smoothing his shirt, straightening his shoulders, getting his feet properly balanced beneath himself. This is fine. Superintelligent fairytale creatures. Kenzi's...]
Hang on. [He slips an arm around her waist, and looks at her little face closely, to assure that she won't misunderstand.] Am I quite confused, or was that a display of some 'uber' abilities of your own? [His brows furrow.] Don't tell me that was injections.
no subject
Although, at Barclay's question, she's distracted by the oh-so-nice-ness of his arm slipping around her waist once again, a sensation she didn't think she'd get to feel. At his question, she nods.] I came here locked and loaded with my incentive. [ Meow Meow has now made his way over to Flourd and is wordless offering him two berries because he's a gentleman raccoon because this might take a while in his opinion.]
No injections. I'm all siren, baby.
no subject
And surprised she's--]
A siren? [It takes him a moment. But since she'd told him about the faeries of her world, he'd tried to learn a little about them. He remembers a little of what he'd read, at least in the myths and legends.] Are you not supposed to lure me to be dashed across the stones while wearing conch shells on your breasts? [He's smiling at her, foolishly but fond.]
no subject